Pterodactyl
Last updated
Last updated
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Our goal is to create a new Pterodactyl Panel and Wings node for hosting game servers.
This documentation is NOT intended for a professional / reseller environment. Please do not follow this guide if you intend on selling or publicizing your server resources, as
Proxy / Tunnelling wings and panel is NOT supported by Pterodactyl developers
This guide is provided with best effort support
The Pterodactyl Panel is the front end gui for managing your servers. The panel can be connected to multiple Wings nodes (or hosts), which this documentation is written for.
Wings hosts the game server compute (CPU) and storage. As this machines job is to process data, a lot of high performing single thread cores are required as well as a lot of RAM.
Panel machine
Port 3306 to be available Further testing has confirmed the panel will ONLY talk to DB's on 3306
1 machine to install the Wings node on (can be the same as the panel machine but not recommended) You can create multiple node machines
A high performance, well spec'd machine;
Lots of RAM
High single thread passmark CPUs
SSD storage
A Cloudflare DDNS container with proxy turned off (this address will be your game server IP. Eg play.yourdomain.com)
A separate server for the Panel and each Wings node (if setting up more than 1)
Time Required
1 Hour
Difficulty
Easy
Required Knowledge
Docker, Reverse Proxies